Working with MeshesΒΆ
Any meshes listed in the Segments
tab can be downloaded as an industry-standard STL file for further rendering/animation, e.g., in Blender (Read more in this blog series]). Hover over the list entry for the desired mesh to reveal a shortcut menu for downloading, reloading, and unloading/removing meshes.
Mesh visibility can also be triggered from the Segments
tab.
Shift + Click on any mesh in the 3D viewport will navigate WEBKNOSSOS to that position. CTRL + Click on any mesh will unload that mesh.
Additionally, hiding, removing, reloading a mesh or jumping to its hovered position can be done with the context menu in the 3d viewport via right-click on a hovered mesh.
You can also include meshes in WEBKNOSSOS animations.
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